Python Forum
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Smiley Pong Help
#1
Hello, I am a STEM teacher in an elementary school. My student have been learning python. We have read the Smiley Pong code, from Teach Your Kids to Code, Chapter 9. We wrote the code exactly from the book, yet the program will run, just we get a blank gray screen. when we click to close the window, we get a momentary flash of what the game looks like. We work on MacBook Air and have the most recent version of Python, 3.7. Our Macs run high Sierra. I attached the code below, can anyone please help? Thank you

SmileyPong1.py

import pygame       # Setup

pygame.init()

screen = pygame.display.set_mode([800,600])

pygame.display.set_caption("Smiley Pong")

keepGoing = True

pic = pygame.image.load("CrazySmile.bmp")

colorkey = pic.get_at((0,0))

pic.set_colorkey(colorkey)

picx = 0

picy = 0

BLACK = (0,0,0)

WHITE = (255,255,255)

timer = pygame.time.Clock()

speedx = 5

speedy = 5

paddlew = 200

paddleh = 25

paddlex = 300

paddley = 550

picw = 100

pich = 100

points = 0

lives = 5

font = pygame.font.SysFont("Times", 24)

while keepGoing:    # Game loop

    for event in pygame.event.get():

        if event.type == pygame.QUIT:

            keepGoing = False

    picx += speedx

    picy += speedy

    if picx <= 0 or picx + pic.get_width() >= 800:

        speedx = -speedx

    if picy <= 0:

        speedy = -speedy

    if picy >= 500:

        lives -= 1

        speedy = -speedy

    screen.fill(BLACK)

    screen.blit(pic, (picx, picy))

    # Draw paddle

    paddlex = pygame.mouse.get_pos()[0]

    paddlex -= paddlew/2

    pygame.draw.rect(screen, WHITE, (paddlex, paddley, paddlew, paddleh))

    # Check for paddle bounce

    if picy + pich >= paddley and picy + pich <= paddley + paddleh \

       and speedy > 0:

        if picx + picw / 2 >= paddlex and picx + picw / 2 <= paddlex + \

           paddlew:

            points += 1

            speedy = -speedy

    # Draw text on screen

    draw_string = "Lives: " + str(lives) + " Points: " + str(points)

    text = font.render(draw_string, True, WHITE)

    text_rect = text.get_rect()

    text_rect.centerx = screen.get_rect().centerx

    text_rect.y = 10

    screen.blit(text, text_rect)

    pygame.display.update()

    timer.tick(60)

pygame.quit()      # Exit
Reply


Messages In This Thread
Smiley Pong Help - by Jasmineleroy - May-12-2019, 01:47 AM
RE: Smiley Pong Help - by SheeppOSU - May-13-2019, 01:48 PM
RE: Smiley Pong Help - by Jasmineleroy - May-14-2019, 01:14 PM
RE: Smiley Pong Help - by SheeppOSU - May-14-2019, 04:05 PM
RE: Smiley Pong Help - by Windspar - May-14-2019, 07:48 PM
RE: Smiley Pong Help - by joe_momma - May-22-2019, 03:03 AM
RE: Smiley Pong Help - by metulburr - May-22-2019, 11:36 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
Exclamation pong paddles wont move skullkat232 5 2,466 Feb-13-2023, 03:53 PM
Last Post: Vadanane
  Problem with my pong code Than999 3 3,547 Oct-22-2021, 08:50 AM
Last Post: Qanima
  Game “Pong” I have problems with the code BenBach18 2 3,564 Jan-10-2021, 05:16 PM
Last Post: michael1789
  [PyGame] Creating Pong in Pygame Russ_CW 2 2,860 Oct-11-2020, 11:56 AM
Last Post: Russ_CW
  Trying to make a simple pong game. kevindadmun 1 3,962 Aug-05-2019, 06:39 AM
Last Post: kevindadmun
  [PyGame] How do I add more balls to basic Pong game? JUtah 2 4,515 Apr-18-2019, 08:40 PM
Last Post: JUtah
  [PyGame] Pong game key.event problem erickDarko 2 4,268 Dec-12-2018, 03:17 PM
Last Post: erickDarko

Forum Jump:

User Panel Messages

Announcements
Announcement #1 8/1/2020
Announcement #2 8/2/2020
Announcement #3 8/6/2020