I've asked multiple questions for this piece of code, but this is a dif question
idk how to get an ip address i can use besides 0.0.0.0 that it will connect to, how do i get an ip that i can use?!?!
the ip address needs to go on line 27
server
idk how to get an ip address i can use besides 0.0.0.0 that it will connect to, how do i get an ip that i can use?!?!
the ip address needs to go on line 27
server
# Tcp Chat server import socket, select #Function to broadcast chat messages to all connected clients def broadcast_data (sock, message): #Do not send the message to master socket and the client who has send us the message for socket in CONNECTION_LIST: if socket != server_socket and socket != sock : try : socket.send(message) except : # broken socket connection may be, chat client pressed ctrl+c for example socket.close() CONNECTION_LIST.remove(socket) if __name__ == "__main__": # List to keep track of socket descriptors CONNECTION_LIST = [] RECV_BUFFER = 4096 # Advisable to keep it as an exponent of 2 PORT = 5432 server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # this has no effect, why ? server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(("0.0.0.0", PORT)) server_socket.listen(10) # Add server socket to the list of readable connections CONNECTION_LIST.append(server_socket) print "Chat server started on port " + str(PORT) while 1: # Get the list sockets which are ready to be read through select read_sockets,write_sockets,error_sockets = select.select(CONNECTION_LIST,[],[]) for sock in read_sockets: #New connection if sock == server_socket: # Handle the case in which there is a new connection recieved through server_socket sockfd, addr = server_socket.accept() CONNECTION_LIST.append(sockfd) print "Client (%s, %s) connected" % addr broadcast_data(sockfd, "[%s:%s] entered room\n" % addr) #Some incoming message from a client else: # Data recieved from client, process it try: #In Windows, sometimes when a TCP program closes abruptly, # a "Connection reset by peer" exception will be thrown data = sock.recv(RECV_BUFFER) if data: broadcast_data(sock, "\r" + '<' + str(sock.getpeername()) + '> ' + data) except: broadcast_data(sock, "Client (%s, %s) is offline" % addr) print "Client (%s, %s) is offline" % addr sock.close() CONNECTION_LIST.remove(sock) continue server_socket.close()client
# telnet program example import socket, select, string, sys def prompt() : sys.stdout.write('<You> ') sys.stdout.flush() #main function if __name__ == "__main__": if(len(sys.argv) < 3) : print 'Usage : python telnet.py hostname port' sys.exit() host = sys.argv[1] port = int(sys.argv[2]) s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.settimeout(2) # connect to remote host try : s.connect((host, port)) except : print 'Unable to connect' sys.exit() print 'Connected to remote host. Start sending messages' prompt() while 1: socket_list = [sys.stdin, s] # Get the list sockets which are readable read_sockets, write_sockets, error_sockets = select.select(socket_list , [], []) for sock in read_sockets: #incoming message from remote server if sock == s: data = sock.recv(4096) if not data : print '\nDisconnected from chat server' sys.exit() else : #print data sys.stdout.write(data) prompt() #user entered a message else : msg = sys.stdin.readline() s.send(msg) prompt()