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    Thread: [pygame] distance detector
Post: RE: [pygame] distance detector

I'm pretty sure that I need 5 eyes in exactly those directions to garher the data. (May-28-2019, 04:53 PM)Windspar Wrote: You sure you need 5 eyes. Probably could just use a rect. 4 corners and a c...
N0m1t Game Development 6 6,151 May-28-2019, 06:07 PM
    Thread: [pygame] distance detector
Post: RE: [pygame] distance detector

Thanks for this snippet of code. I want to figure out how I can monitor the distance to the wall we say in the range of 20. Plus object is in constant move forward so the five points will constantly c...
N0m1t Game Development 6 6,151 May-28-2019, 12:46 PM
    Thread: [pygame] distance detector
Post: [pygame] distance detector

Hi, how I can calculate the distance of moving object to the walls in the labyrinth like on the picture? https://photos.app.goo.gl/D9YyTanhhfWSSJSd8 [attachment=638] I want store distance in var...
N0m1t Game Development 6 6,151 May-26-2019, 08:10 PM
    Thread: Display Globar Variable
Post: Display Globar Variable

I'm building a simple racing game and I want to display a count of wall hits. I print count in the console and everything is OK (the number is changing) but doesn't change when I print on the screen. ...
N0m1t General Coding Help 1 1,677 Mar-19-2019, 08:10 PM

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